Displacer Beast Alpha: Difference between revisions
More actions
Created page with "== Character == This creature is highly intelligent for a beast, understanding the common lenguage even though it can't talk. It focuses the party member that is most dangerour or volnurable to it's effects and even uses victims as prey to lure more enemys into it's trap. It is hunting in packs that follow it's demands which makes it very hard to defeat it. It is a patient hunter File:Displacer Beast Alpha Token.png|thumb|Original Artwork Created by BeastofOblivion...." |
No edit summary |
||
| Line 19: | Line 19: | ||
Echo Knight abilitys, Multiattack, High Range, Very fast, Teleport (With it's illusions) | Echo Knight abilitys, Multiattack, High Range, Very fast, Teleport (With it's illusions) | ||
Spell: Once a turn confusion cast plus attacks. | |||
== History == | == History == | ||
Latest revision as of 14:32, 14 December 2024
Character
edit edit sourceThis creature is highly intelligent for a beast, understanding the common lenguage even though it can't talk. It focuses the party member that is most dangerour or volnurable to it's effects and even uses victims as prey to lure more enemys into it's trap. It is hunting in packs that follow it's demands which makes it very hard to defeat it. It is a patient hunter

Looks
edit edit sourceIt looks like a mix of a Displacer beast and a leopard. It's fur has a brown colour and by looking at it, it makes the viewer dizzy. The Power of it's ability seems to cover some parts of itself in invisibility even though it must be there.
Personality
edit edit sourcePro's:
Con's
Player Information
edit edit sourceStats
edit edit sourceLvl 7, Str 16, Dex 20, Con14, Int 12, Wis, 12, Cha 12
Save Prof: Dex, Int
Echo Knight abilitys, Multiattack, High Range, Very fast, Teleport (With it's illusions)
Spell: Once a turn confusion cast plus attacks.
History
edit edit sourceA creature that just grew more powerful than it's kind.
Reward
edit edit source- Remove the hide, The players must succeed a survival check DC 12 with disadvantage to remove the hide of the creature to gain it's hide. They can turn the hide into a cloak of displacement by succeeding a Leather working check DC 15 with disadvantage. Truesight or tremmor sense negates the disadvantage.