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Crafting

From Fantasia Encyclopedia
Revision as of 00:52, 25 November 2024 by Vorlov (talk | contribs) (Created page with "== Rules == To craft an item it needs resources, an adequate workshop and money. Depending on how rare an item is the prerequisites change. The basic goal is to motivate players to scour the lads for resources to create their items while at the same time giving the dungeon master a way to limit the availability. === Basic Idea === Every equipment needs gold plus other resources usually gained through out the campaign. The Workshop requirement can be fulfilled by rentin...")
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Rules

To craft an item it needs resources, an adequate workshop and money. Depending on how rare an item is the prerequisites change. The basic goal is to motivate players to scour the lads for resources to create their items while at the same time giving the dungeon master a way to limit the availability.

Basic Idea

Every equipment needs gold plus other resources usually gained through out the campaign. The Workshop requirement can be fulfilled by renting working facilitys of NPC's or creating your own workshop. The Workshop are divided by the different Tool proficiency's.

Rarity Primary Resource Secondary Resource Tertiary Resource Price (Self-crafted /2) Workshop needed
Common Gold x x 50 x
Uncommon One Primary Resource that needs work ti find (Lvl 3-6) x x 500 yes
Rare One Unique Resource within the campaign (Lvl 7-10) 5000 yes
Very Rare One Unique Resource within the campaign (Lvl 11-17) 50000 yes
Legendary Two Unique Resource within the campaign (Lvl 18-30) 500000 yes
Unique One to three Unique Resource within the campaign Varies Varies Varies yes